Raiding Plans in HoT.

After the intentional shake-up which was the posting of the Raid Requirements on the Guild Site and Forums, now is the time for LEET to reveal our raid plans for the expansion.


Being Inclusive

Raiding with LEET is about being inclusive. We plan to include as many people as we can into our guild raids.

An ideal vision would be that if we had 300 people in the guild, we would have 30 raid groups, so everyone could enjoy the benefits that come with raiding (Read: Legendary™ Armor).



However, this in itself is quite a tall task, as the effort required to properly plan and organize these raids would be immense.



I would thus reveal a raiding system that we plan to introduce to the guild once raids arrive.

It is a relatively unsophisticated system which aims to disseminate raiding information and boss strategies using a ‘learning and teaching’ technique.

Hopefully, this system would enable a large number of people to properly learn and attempt raid bosses, with less pressure and workload being put on a few individuals.



The chart below (made using MsPaint, /stares at Cin) would help depict this system:


LEET Raid Plan



For this example, we would be using the fictional character, Sam.
Sam would be going to both the [Learning Raids] and [Teaching Raids].



During [Learning Raid] Days, Sam would be joining the Learning Raid to attempt new bosses and formulate strategies on how to defeat those bosses.

Do note that during [Learning Raids], Sam and his raid would most likely be spending hours dying repeatedly to new bosses in order to figure out boss mechanics and create a strategy that (hopefully) helps defeat the new encounter.



On the days where Sam does not need to attend [Learning Raids], Sam would help to organize [Teaching Raids].

During [Teaching Raid] Days, Sam would lead other raid groups to pass on the knowledge and strategies he accumulated from the Learning Raids to the people in the [Teaching Raid].

This should help the raid groups down bosses efficiently and thus attain their Legendary™ Gear.

Ideally, there would be multiple [Teaching Raids] spread throughout multiple time zones to accommodate the global nature of our guild.

So for example, if Sam is usually active during Oceanic after-work hours, he could be asked to do his [Teaching Raid] during Oceanic peak hours.



Through the usage of this ‘Learn and Teach’ system, we hope to be able to help all interested members participate and enjoy raids in HoT.

However, for the enjoyment of all fellow members in the raid and guild, we do hope that people try to be sufficiently prepared for raids, to ensure high success rates and thus rewards (Phat Lewt™) for everyone.

This was the intention of the previously published Raid Requirements, which was also in response to what the Developers recommend in the post below.

Also, do note that we have already lowered our requirements below what was recommended by ArenaNet.


 Link to Post on Guild Forums


Written with Love,


by Akai